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Despite being a couple of years old, José Manuel Ballester’s artworks feel eerily familiar in the time of COVID-19. The Spanish artist recreates classic paintings like Goya’s “The Third of May 1808,” Vermeer’s “The Allegory of Painting,” and Botticelli’s “The Birth of Venus,” except he leaves out one central aspect: humans. Some of Ballester’s digital versions retain remnants of the former subjects, showing blood-covered ground marking the spot of a gruesome battle or even a faint outline of the sitter in an unfinished portrait. More Continue reading
Covered in full-face masks of fringe and knotted details, threadstories (previously) explores the tension between contemporary portrayals of public and private life. The Irish artist poses in front of gray backdrops for her self-portraits that obscure her face and only sometimes reveal a set of eyes or a mouth through the crocheted exterior.
threadstories tells Colossal that the process for creating each piece is similar. She begins by crocheting the balaclava—sometimes adding space for further detail like pointed ears or a hand-drawn face—before crafting various tufts and dense patches. More Continue reading
Since she first began embroidering in 2013, Emillie Ferris (previously) has stitched a few rows nearly every day. The United Kingdom-based artist creates dense thread paintings of butterflies, bees, and other creatures surrounded by vibrant, scattered florals. Her lengthy stitches form precisely colored patterns and rows, offering a distinct texture to each wing and antennae.
Ferris tells Colossal that much of her work is based on vintage entomology illustrations, which she reviews multiple times before beginning one of her realistic projects that are “inspired by nature, with a tiny sense of magic.”
I love to try and emulate a sense of romanticism in my embroideries.
Pakistan-based art director and illustrator Omar Aqil (previously) continues his Character Illustrations series with more collaged portraits made from stacks of 3D objects. Using digital software including Adobe Photoshop, Cinema 4D, Octane, and Adobe Illustrator, Aqil creates Picasso-esque faces and places them into random, casual scenes.
The shadows, highlights, and colors make Aqil’s rendered sculptures and plinths appear as built-objects in a physical location. Implied facial features give each character a personality that is helped by humorous expressions and mundane scenarios. More Continue reading